添加基础设置里面员工信息窗口
This commit is contained in:
parent
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commit
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// CSMQTT.cpp: 定义应用程序的类行为。
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//
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#include "pch.h"
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#include "framework.h"
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#include "CSMQTT.h"
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#include "CSMQTTDlg.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#endif
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// CCSMQTTApp
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BEGIN_MESSAGE_MAP(CCSMQTTApp, CWinApp)
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ON_COMMAND(ID_HELP, &CWinApp::OnHelp)
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END_MESSAGE_MAP()
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// CCSMQTTApp 构造
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CCSMQTTApp::CCSMQTTApp()
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{
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// 支持重新启动管理器
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m_dwRestartManagerSupportFlags = AFX_RESTART_MANAGER_SUPPORT_RESTART;
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// TODO: 在此处添加构造代码,
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// 将所有重要的初始化放置在 InitInstance 中
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}
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// 唯一的 CCSMQTTApp 对象
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CCSMQTTApp theApp;
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// CCSMQTTApp 初始化
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BOOL CCSMQTTApp::InitInstance()
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{
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// 如果一个运行在 Windows XP 上的应用程序清单指定要
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// 使用 ComCtl32.dll 版本 6 或更高版本来启用可视化方式,
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//则需要 InitCommonControlsEx()。 否则,将无法创建窗口。
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INITCOMMONCONTROLSEX InitCtrls;
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InitCtrls.dwSize = sizeof(InitCtrls);
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// 将它设置为包括所有要在应用程序中使用的
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// 公共控件类。
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InitCtrls.dwICC = ICC_WIN95_CLASSES;
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InitCommonControlsEx(&InitCtrls);
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CWinApp::InitInstance();
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AfxEnableControlContainer();
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// 创建 shell 管理器,以防对话框包含
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// 任何 shell 树视图控件或 shell 列表视图控件。
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CShellManager *pShellManager = new CShellManager;
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// 激活“Windows Native”视觉管理器,以便在 MFC 控件中启用主题
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CMFCVisualManager::SetDefaultManager(RUNTIME_CLASS(CMFCVisualManagerWindows));
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// 标准初始化
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// 如果未使用这些功能并希望减小
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// 最终可执行文件的大小,则应移除下列
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// 不需要的特定初始化例程
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// 更改用于存储设置的注册表项
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// TODO: 应适当修改该字符串,
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// 例如修改为公司或组织名
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SetRegistryKey(_T("应用程序向导生成的本地应用程序"));
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CCSMQTTDlg dlg;
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m_pMainWnd = &dlg;
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INT_PTR nResponse = dlg.DoModal();
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if (nResponse == IDOK)
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{
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// TODO: 在此放置处理何时用
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// “确定”来关闭对话框的代码
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}
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else if (nResponse == IDCANCEL)
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{
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// TODO: 在此放置处理何时用
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// “取消”来关闭对话框的代码
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}
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else if (nResponse == -1)
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{
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TRACE(traceAppMsg, 0, "警告: 对话框创建失败,应用程序将意外终止。\n");
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TRACE(traceAppMsg, 0, "警告: 如果您在对话框上使用 MFC 控件,则无法 #define _AFX_NO_MFC_CONTROLS_IN_DIALOGS。\n");
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}
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// 删除上面创建的 shell 管理器。
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if (pShellManager != nullptr)
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{
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delete pShellManager;
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}
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#if !defined(_AFXDLL) && !defined(_AFX_NO_MFC_CONTROLS_IN_DIALOGS)
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ControlBarCleanUp();
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#endif
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// 由于对话框已关闭,所以将返回 FALSE 以便退出应用程序,
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// 而不是启动应用程序的消息泵。
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return FALSE;
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}
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@ -1,32 +0,0 @@
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// CSMQTT.h: PROJECT_NAME 应用程序的主头文件
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//
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#pragma once
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#ifndef __AFXWIN_H__
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#error "在包含此文件之前包含 'pch.h' 以生成 PCH"
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#endif
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#include "resource.h" // 主符号
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// CCSMQTTApp:
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// 有关此类的实现,请参阅 CSMQTT.cpp
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//
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class CCSMQTTApp : public CWinApp
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{
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public:
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CCSMQTTApp();
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// 重写
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public:
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virtual BOOL InitInstance();
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// 实现
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DECLARE_MESSAGE_MAP()
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};
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extern CCSMQTTApp theApp;
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BIN
CSMQTT/CSMQTT.rc
BIN
CSMQTT/CSMQTT.rc
Binary file not shown.
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>17.0</VCProjectVersion>
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<ProjectGuid>{C76E066B-BE29-415E-8975-0107C4191EEF}</ProjectGuid>
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<Keyword>MFCProj</Keyword>
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<RootNamespace>CSMQTT</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<UseOfMfc>Static</UseOfMfc>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<UseOfMfc>Static</UseOfMfc>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<UseOfMfc>Static</UseOfMfc>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<UseOfMfc>Static</UseOfMfc>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_WINDOWS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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</Link>
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<Midl>
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<MkTypLibCompatible>false</MkTypLibCompatible>
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<ValidateAllParameters>true</ValidateAllParameters>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</Midl>
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<ResourceCompile>
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<Culture>0x0804</Culture>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ResourceCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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</Link>
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<Midl>
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<MkTypLibCompatible>false</MkTypLibCompatible>
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<ValidateAllParameters>true</ValidateAllParameters>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</Midl>
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<ResourceCompile>
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<Culture>0x0804</Culture>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ResourceCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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<Midl>
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<MkTypLibCompatible>false</MkTypLibCompatible>
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<ValidateAllParameters>true</ValidateAllParameters>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</Midl>
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<ResourceCompile>
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<Culture>0x0804</Culture>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ResourceCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_WINDOWS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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<Midl>
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<MkTypLibCompatible>false</MkTypLibCompatible>
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<ValidateAllParameters>true</ValidateAllParameters>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</Midl>
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<ResourceCompile>
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<Culture>0x0804</Culture>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ResourceCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="CSMQTT.h" />
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<ClInclude Include="CSMQTTDlg.h" />
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<ClInclude Include="framework.h" />
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<ClInclude Include="pch.h" />
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<ClInclude Include="Resource.h" />
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<ClInclude Include="targetver.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="CSMQTT.cpp" />
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<ClCompile Include="CSMQTTDlg.cpp" />
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<ClCompile Include="pch.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="CSMQTT.rc" />
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</ItemGroup>
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<ItemGroup>
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<None Include="res\CSMQTT.rc2" />
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</ItemGroup>
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<ItemGroup>
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<Image Include="res\CSMQTT.ico" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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@ -1,63 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="源文件">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="头文件">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
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||||
</Filter>
|
||||
<Filter Include="资源文件">
|
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="CSMQTT.h">
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<Filter>头文件</Filter>
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</ClInclude>
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<ClInclude Include="CSMQTTDlg.h">
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<Filter>头文件</Filter>
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</ClInclude>
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<ClInclude Include="framework.h">
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<Filter>头文件</Filter>
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</ClInclude>
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<ClInclude Include="targetver.h">
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<Filter>头文件</Filter>
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</ClInclude>
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<ClInclude Include="Resource.h">
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<Filter>头文件</Filter>
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</ClInclude>
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<ClInclude Include="pch.h">
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<Filter>头文件</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="CSMQTT.cpp">
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<Filter>源文件</Filter>
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</ClCompile>
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<ClCompile Include="CSMQTTDlg.cpp">
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<Filter>源文件</Filter>
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</ClCompile>
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<ClCompile Include="pch.cpp">
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<Filter>源文件</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="CSMQTT.rc">
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<Filter>资源文件</Filter>
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||||
</ResourceCompile>
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</ItemGroup>
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<ItemGroup>
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<None Include="res\CSMQTT.rc2">
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<Filter>资源文件</Filter>
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||||
</None>
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||||
</ItemGroup>
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<ItemGroup>
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<Image Include="res\CSMQTT.ico">
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||||
<Filter>资源文件</Filter>
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</Image>
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||||
</ItemGroup>
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</Project>
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@ -1,144 +0,0 @@
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// CSMQTTDlg.cpp: 实现文件
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||||
//
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||||
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#include "pch.h"
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||||
#include "framework.h"
|
||||
#include "CSMQTT.h"
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||||
#include "CSMQTTDlg.h"
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||||
#include "afxdialogex.h"
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||||
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#ifdef _DEBUG
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||||
#define new DEBUG_NEW
|
||||
#endif
|
||||
|
||||
|
||||
// CCSMQTTDlg 对话框
|
||||
|
||||
|
||||
|
||||
CCSMQTTDlg::CCSMQTTDlg(CWnd* pParent /*=nullptr*/)
|
||||
: CDialogEx(IDD_CSMQTT_DIALOG, pParent)
|
||||
{
|
||||
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
|
||||
}
|
||||
|
||||
void CCSMQTTDlg::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialogEx::DoDataExchange(pDX);
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(CCSMQTTDlg, CDialogEx)
|
||||
ON_WM_PAINT()
|
||||
ON_WM_QUERYDRAGICON()
|
||||
ON_BN_CLICKED(IDOK, &CCSMQTTDlg::OnBnClickedOk)
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
|
||||
// CCSMQTTDlg 消息处理程序
|
||||
|
||||
BOOL CCSMQTTDlg::OnInitDialog()
|
||||
{
|
||||
CDialogEx::OnInitDialog();
|
||||
|
||||
// 设置此对话框的图标。 当应用程序主窗口不是对话框时,框架将自动
|
||||
// 执行此操作
|
||||
SetIcon(m_hIcon, TRUE); // 设置大图标
|
||||
SetIcon(m_hIcon, FALSE); // 设置小图标
|
||||
|
||||
// TODO: 在此添加额外的初始化代码
|
||||
|
||||
server.SetFunc([this](SOCKET sock, int index, char* buf, short len) {CCSMQTTDlg::Process(sock, index, buf, len); });
|
||||
server.CreatServer(1995);
|
||||
|
||||
|
||||
//clien[1].Create();
|
||||
//clien[1].Connect(_T("127.0.0.1"), 1883);
|
||||
//clien[1].SetConnectFun([this](int i) {CCSMQTTDlg::Process(i); });
|
||||
//clien[1].SetFunc([this](int i) {CCSMQTTDlg::Proc(1); }, 1);
|
||||
|
||||
file.Open(_T("D://1.txt"), CFile::modeCreate | CFile::modeReadWrite);
|
||||
|
||||
file1.Open(_T("D://2.txt"), CFile::modeCreate | CFile::modeReadWrite);
|
||||
return TRUE; // 除非将焦点设置到控件,否则返回 TRUE
|
||||
}
|
||||
|
||||
// 如果向对话框添加最小化按钮,则需要下面的代码
|
||||
// 来绘制该图标。 对于使用文档/视图模型的 MFC 应用程序,
|
||||
// 这将由框架自动完成。
|
||||
|
||||
void CCSMQTTDlg::OnPaint()
|
||||
{
|
||||
if (IsIconic())
|
||||
{
|
||||
CPaintDC dc(this); // 用于绘制的设备上下文
|
||||
|
||||
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
|
||||
|
||||
// 使图标在工作区矩形中居中
|
||||
int cxIcon = GetSystemMetrics(SM_CXICON);
|
||||
int cyIcon = GetSystemMetrics(SM_CYICON);
|
||||
CRect rect;
|
||||
GetClientRect(&rect);
|
||||
int x = (rect.Width() - cxIcon + 1) / 2;
|
||||
int y = (rect.Height() - cyIcon + 1) / 2;
|
||||
|
||||
// 绘制图标
|
||||
dc.DrawIcon(x, y, m_hIcon);
|
||||
}
|
||||
else
|
||||
{
|
||||
CDialogEx::OnPaint();
|
||||
}
|
||||
}
|
||||
|
||||
//当用户拖动最小化窗口时系统调用此函数取得光标
|
||||
//显示。
|
||||
HCURSOR CCSMQTTDlg::OnQueryDragIcon()
|
||||
{
|
||||
return static_cast<HCURSOR>(m_hIcon);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void CCSMQTTDlg::OnBnClickedOk()
|
||||
{
|
||||
// TODO: 在此添加控件通知处理程序代码
|
||||
CDialogEx::OnOK();
|
||||
}
|
||||
|
||||
VOID CCSMQTTDlg::Process(SOCKET sock, int index, char* buf, short len)
|
||||
{
|
||||
if(clien.find(index)== clien.end())
|
||||
{
|
||||
clien[index].Create();
|
||||
clien[index].Connect(_T("127.0.0.1"), 1883);
|
||||
clien[index].SetConnectFun([this](int i) {CCSMQTTDlg::Process(i); });
|
||||
clien[index].SetFunc([this] (){CCSMQTTDlg::Proc(); });
|
||||
}
|
||||
Sleep(100);
|
||||
CStringA str;
|
||||
str.Format("\r\n收到一条消息%d\r\n", index);
|
||||
int l = clien[index].Send(buf, len, 0);
|
||||
file.Write(str, str.GetLength());
|
||||
file.Write(buf, len);
|
||||
//CStringA str = buf;
|
||||
}
|
||||
|
||||
VOID CCSMQTTDlg::Proc(int id)
|
||||
{
|
||||
CStringA str;
|
||||
str.Format("\r\n收到一条消息%d\r\n", id);
|
||||
file1.Write(str, str.GetLength());
|
||||
char* buf;
|
||||
int len;
|
||||
clien[id].GetMsg(&buf,len);
|
||||
len = server.SendTo(id, buf, len);
|
||||
file1.Write(buf, len);
|
||||
delete[]buf;
|
||||
}
|
||||
|
||||
VOID CCSMQTTDlg::Process(int type)
|
||||
{
|
||||
int i = type;
|
||||
}
|
@ -1,42 +0,0 @@
|
||||
|
||||
// CSMQTTDlg.h: 头文件
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
// CCSMQTTDlg 对话框
|
||||
class CCSMQTTDlg : public CDialogEx
|
||||
{
|
||||
// 构造
|
||||
public:
|
||||
CCSMQTTDlg(CWnd* pParent = nullptr); // 标准构造函数
|
||||
|
||||
// 对话框数据
|
||||
#ifdef AFX_DESIGN_TIME
|
||||
enum { IDD = IDD_CSMQTT_DIALOG };
|
||||
#endif
|
||||
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持
|
||||
|
||||
|
||||
// 实现
|
||||
protected:
|
||||
HICON m_hIcon;
|
||||
|
||||
// 生成的消息映射函数
|
||||
virtual BOOL OnInitDialog();
|
||||
afx_msg void OnPaint();
|
||||
afx_msg HCURSOR OnQueryDragIcon();
|
||||
DECLARE_MESSAGE_MAP()
|
||||
public:
|
||||
afx_msg void OnBnClickedOk();
|
||||
SocketServer server;
|
||||
std::map<int, SocketClien> clien;
|
||||
CFile file,file1;
|
||||
|
||||
VOID Process(SOCKET sock, int index, char* buf, short len); //处理Socket消息
|
||||
VOID Proc(int id); //处理Socket消息
|
||||
VOID Process(int type); //处理Socket消息
|
||||
};
|
@ -1,49 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef VC_EXTRALEAN
|
||||
#define VC_EXTRALEAN // 从 Windows 头中排除极少使用的资料
|
||||
#endif
|
||||
|
||||
#include "targetver.h"
|
||||
|
||||
#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS // 某些 CString 构造函数将是显式的
|
||||
|
||||
// 关闭 MFC 的一些常见且经常可放心忽略的隐藏警告消息
|
||||
#define _AFX_ALL_WARNINGS
|
||||
|
||||
#include <afxwin.h> // MFC 核心组件和标准组件
|
||||
#include <afxext.h> // MFC 扩展
|
||||
|
||||
|
||||
#include <afxdisp.h> // MFC 自动化类
|
||||
|
||||
|
||||
|
||||
#ifndef _AFX_NO_OLE_SUPPORT
|
||||
#include <afxdtctl.h> // MFC 对 Internet Explorer 4 公共控件的支持
|
||||
#endif
|
||||
#ifndef _AFX_NO_AFXCMN_SUPPORT
|
||||
#include <afxcmn.h> // MFC 对 Windows 公共控件的支持
|
||||
#endif // _AFX_NO_AFXCMN_SUPPORT
|
||||
|
||||
#include <afxcontrolbars.h> // MFC 支持功能区和控制条
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#ifdef _UNICODE
|
||||
#if defined _M_IX86
|
||||
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='x86' publicKeyToken='6595b64144ccf1df' language='*'\"")
|
||||
#elif defined _M_X64
|
||||
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='amd64' publicKeyToken='6595b64144ccf1df' language='*'\"")
|
||||
#else
|
||||
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
@ -1,5 +0,0 @@
|
||||
// pch.cpp: 与预编译标头对应的源文件
|
||||
|
||||
#include "pch.h"
|
||||
|
||||
// 当使用预编译的头时,需要使用此源文件,编译才能成功。
|
24
CSMQTT/pch.h
24
CSMQTT/pch.h
@ -1,24 +0,0 @@
|
||||
// pch.h: 这是预编译标头文件。
|
||||
// 下方列出的文件仅编译一次,提高了将来生成的生成性能。
|
||||
// 这还将影响 IntelliSense 性能,包括代码完成和许多代码浏览功能。
|
||||
// 但是,如果此处列出的文件中的任何一个在生成之间有更新,它们全部都将被重新编译。
|
||||
// 请勿在此处添加要频繁更新的文件,这将使得性能优势无效。
|
||||
|
||||
#ifndef PCH_H
|
||||
#define PCH_H
|
||||
|
||||
// 添加要在此处预编译的标头
|
||||
#include "framework.h"
|
||||
|
||||
// 添加要在此处预编译的标头
|
||||
#include "framework.h"
|
||||
|
||||
#include "D:/代码/ToolsLib/ToolsLib/ToolsLib.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#pragma comment(lib,"D:/代码/ToolsLib/x64/Debug/ToolsLib.lib")
|
||||
#else
|
||||
#pragma comment(lib,"D:/代码/ToolsLib/x64/Release/ToolsLib.lib")
|
||||
#endif
|
||||
|
||||
#endif //PCH_H
|
Binary file not shown.
Before Width: | Height: | Size: 66 KiB |
Binary file not shown.
@ -1,17 +0,0 @@
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ 生成的包含文件。
|
||||
// 供 CSMQTT.rc 使用
|
||||
//
|
||||
#define IDD_CSMQTT_DIALOG 102
|
||||
#define IDR_MAINFRAME 128
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 129
|
||||
#define _APS_NEXT_COMMAND_VALUE 32771
|
||||
#define _APS_NEXT_CONTROL_VALUE 1000
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
@ -1,8 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
// 包括 SDKDDKVer.h 将定义可用的最高版本的 Windows 平台。
|
||||
|
||||
//如果要为以前的 Windows 平台生成应用程序,请包括 WinSDKVer.h,并
|
||||
// 将 _WIN32_WINNT 宏设置为要支持的平台,然后再包括 SDKDDKVer.h。
|
||||
|
||||
#include <SDKDDKVer.h>
|
10
aike.sln
10
aike.sln
@ -5,8 +5,6 @@ VisualStudioVersion = 17.9.34728.123
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "aike", "aike\aike.vcxproj", "{699789E1-D831-4727-88CF-81FB6F000FC8}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CSMQTT", "CSMQTT\CSMQTT.vcxproj", "{C76E066B-BE29-415E-8975-0107C4191EEF}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
@ -23,14 +21,6 @@ Global
|
||||
{699789E1-D831-4727-88CF-81FB6F000FC8}.Release|x64.Build.0 = Release|x64
|
||||
{699789E1-D831-4727-88CF-81FB6F000FC8}.Release|x86.ActiveCfg = Release|Win32
|
||||
{699789E1-D831-4727-88CF-81FB6F000FC8}.Release|x86.Build.0 = Release|Win32
|
||||
{C76E066B-BE29-415E-8975-0107C4191EEF}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{C76E066B-BE29-415E-8975-0107C4191EEF}.Debug|x64.Build.0 = Debug|x64
|
||||
{C76E066B-BE29-415E-8975-0107C4191EEF}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{C76E066B-BE29-415E-8975-0107C4191EEF}.Debug|x86.Build.0 = Debug|Win32
|
||||
{C76E066B-BE29-415E-8975-0107C4191EEF}.Release|x64.ActiveCfg = Release|x64
|
||||
{C76E066B-BE29-415E-8975-0107C4191EEF}.Release|x64.Build.0 = Release|x64
|
||||
{C76E066B-BE29-415E-8975-0107C4191EEF}.Release|x86.ActiveCfg = Release|Win32
|
||||
{C76E066B-BE29-415E-8975-0107C4191EEF}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
64
aike/StaffDlg.cpp
Normal file
64
aike/StaffDlg.cpp
Normal file
@ -0,0 +1,64 @@
|
||||
// StaffDlg.cpp: 实现文件
|
||||
//
|
||||
|
||||
#include "pch.h"
|
||||
#include "aike.h"
|
||||
#include "afxdialogex.h"
|
||||
#include "StaffDlg.h"
|
||||
|
||||
|
||||
// StaffDlg 对话框
|
||||
|
||||
IMPLEMENT_DYNAMIC(StaffDlg, CDialogEx)
|
||||
|
||||
StaffDlg::StaffDlg(CWnd* pParent /*=nullptr*/)
|
||||
: CDialogEx(IDD_STAFFDLG, pParent)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
StaffDlg::~StaffDlg()
|
||||
{
|
||||
}
|
||||
|
||||
void StaffDlg::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialogEx::DoDataExchange(pDX);
|
||||
DDX_Control(pDX, IDC_LIST1, m_Staff);
|
||||
}
|
||||
|
||||
|
||||
BEGIN_MESSAGE_MAP(StaffDlg, CDialogEx)
|
||||
ON_BN_CLICKED(IDOK, &StaffDlg::OnBnClickedOk)
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
|
||||
// StaffDlg 消息处理程序
|
||||
|
||||
|
||||
void StaffDlg::OnBnClickedOk()
|
||||
{
|
||||
// TODO: 在此添加控件通知处理程序代码
|
||||
}
|
||||
|
||||
|
||||
BOOL StaffDlg::OnInitDialog()
|
||||
{
|
||||
CDialogEx::OnInitDialog();
|
||||
|
||||
// TODO: 在此添加额外的初始化
|
||||
|
||||
//设置员工信息表格
|
||||
m_Staff.SetExtendedStyle(m_Staff.GetExtendedStyle() | LVS_EX_DOUBLEBUFFER | LVS_EX_HEADERDRAGDROP | LVS_EX_GRIDLINES | LVS_EX_FULLROWSELECT);
|
||||
int i = 0;
|
||||
m_Staff.InsertColumn(i++, _T("工号"), LVCFMT_LEFT, 60);
|
||||
m_Staff.InsertColumn(i++, _T("姓名"), LVCFMT_LEFT, 100);
|
||||
m_Staff.InsertColumn(i++, _T("性别"), LVCFMT_LEFT, 50);
|
||||
m_Staff.InsertColumn(i++, _T("职务"), LVCFMT_LEFT, 60);
|
||||
m_Staff.InsertColumn(i++, _T("部门"), LVCFMT_LEFT, 60);
|
||||
m_Staff.InsertColumn(i++, _T("状态"), LVCFMT_LEFT, 50);
|
||||
m_Staff.InsertColumn(i++, _T("手机号"), LVCFMT_LEFT, 120);
|
||||
m_Staff.InsertColumn(i++, _T("入职日期"), LVCFMT_LEFT, 120);
|
||||
return TRUE; // return TRUE unless you set the focus to a control
|
||||
// 异常: OCX 属性页应返回 FALSE
|
||||
}
|
28
aike/StaffDlg.h
Normal file
28
aike/StaffDlg.h
Normal file
@ -0,0 +1,28 @@
|
||||
#pragma once
|
||||
#include "afxdialogex.h"
|
||||
|
||||
|
||||
// StaffDlg 对话框
|
||||
|
||||
class StaffDlg : public CDialogEx
|
||||
{
|
||||
DECLARE_DYNAMIC(StaffDlg)
|
||||
|
||||
public:
|
||||
StaffDlg(CWnd* pParent = nullptr); // 标准构造函数
|
||||
virtual ~StaffDlg();
|
||||
|
||||
// 对话框数据
|
||||
#ifdef AFX_DESIGN_TIME
|
||||
enum { IDD = IDD_STAFFDLG };
|
||||
#endif
|
||||
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持
|
||||
|
||||
DECLARE_MESSAGE_MAP()
|
||||
public:
|
||||
afx_msg void OnBnClickedOk();
|
||||
virtual BOOL OnInitDialog();
|
||||
CListCtrl m_Staff;
|
||||
};
|
BIN
aike/aike.rc
BIN
aike/aike.rc
Binary file not shown.
@ -188,6 +188,7 @@
|
||||
<ClInclude Include="aike.h" />
|
||||
<ClInclude Include="aikeDlg.h" />
|
||||
<ClInclude Include="framework.h" />
|
||||
<ClInclude Include="StaffDlg.h" />
|
||||
<ClInclude Include="pch.h" />
|
||||
<ClInclude Include="Resource.h" />
|
||||
<ClInclude Include="targetver.h" />
|
||||
@ -195,6 +196,7 @@
|
||||
<ItemGroup>
|
||||
<ClCompile Include="aike.cpp" />
|
||||
<ClCompile Include="aikeDlg.cpp" />
|
||||
<ClCompile Include="StaffDlg.cpp" />
|
||||
<ClCompile Include="pch.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
|
@ -33,6 +33,9 @@
|
||||
<ClInclude Include="pch.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="StaffDlg.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="aike.cpp">
|
||||
@ -44,6 +47,9 @@
|
||||
<ClCompile Include="pch.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="StaffDlg.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="aike.rc">
|
||||
|
239
aike/aikeDlg.cpp
239
aike/aikeDlg.cpp
@ -30,6 +30,7 @@ CaikeDlg::CaikeDlg(CWnd* pParent /*=nullptr*/)
|
||||
void CaikeDlg::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialogEx::DoDataExchange(pDX);
|
||||
//DDX_Control(pDX, IDC_LIST1, m_Staff);
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(CaikeDlg, CDialogEx)
|
||||
@ -87,17 +88,8 @@ BOOL CaikeDlg::PreTranslateMessage(MSG* pMsg)
|
||||
void CaikeDlg::OnSize(UINT nType, int cx, int cy)
|
||||
{
|
||||
__super::OnSize(nType, cx, cy);
|
||||
CRect rt, tt;
|
||||
GetWindowRect(rt);
|
||||
tt = { 0,0,25,25 };
|
||||
tt.MoveToX(rt.Width() - 75);
|
||||
MoveButton(1, tt);
|
||||
tt.MoveToX(rt.Width() - 50);
|
||||
MoveButton(2, tt);
|
||||
MoveButton(3, tt);
|
||||
tt.MoveToX(rt.Width() - 25);
|
||||
MoveButton(4, tt);
|
||||
// TODO: 在此处添加消息处理程序代码
|
||||
MoveAllWin();
|
||||
}
|
||||
|
||||
//设置窗口最大和最小范围
|
||||
@ -105,6 +97,9 @@ void CaikeDlg::OnGetMinMaxInfo(MINMAXINFO* lpMMI)
|
||||
{
|
||||
// TODO: 在此添加消息处理程序代码和/或调用默认值
|
||||
lpMMI->ptMaxSize.y = GetSystemMetrics(SM_CYFULLSCREEN) + GetSystemMetrics(SM_CYCAPTION) + GetSystemMetrics(SM_CYDLGFRAME);
|
||||
lpMMI->ptMinTrackSize.x = 800; //x宽度
|
||||
lpMMI->ptMinTrackSize.y = 600; //y高度
|
||||
|
||||
__super::OnGetMinMaxInfo(lpMMI);
|
||||
}
|
||||
|
||||
@ -149,7 +144,11 @@ VOID CaikeDlg::Initialize()
|
||||
GetModuleFileName(module, path, MAX_PATH); //获取本程序绝对路径
|
||||
m_Path = path;
|
||||
m_Path = m_Path.Left(m_Path.ReverseFind('\\') + 1);
|
||||
|
||||
GetPrivateProfileString(_T("SETTING"), _T("ServerName"), _T("127.0.0.1"), ServerIP.GetBuffer(MAX_PATH), MAX_PATH, m_Path + "system.ini");
|
||||
GetPrivateProfileString(_T("SETTING"), _T("PassWord"), _T("Ncsr88352518"), AdoPass.GetBuffer(MAX_PATH), MAX_PATH, m_Path + "system.ini");
|
||||
GetPrivateProfileString(_T("SETTING"), _T("UserName"), _T("sa"), UserName.GetBuffer(MAX_PATH), MAX_PATH, m_Path + "system.ini");
|
||||
GetPrivateProfileString(_T("SETTING"), _T("DataBase"), _T("aike"), DataBase.GetBuffer(MAX_PATH), MAX_PATH, m_Path + "system.ini");
|
||||
//ServerProt
|
||||
//添加按钮
|
||||
CImage img, img1;
|
||||
img.Load(_T("../aike/res/background.jpg"));
|
||||
@ -168,8 +167,7 @@ VOID CaikeDlg::Initialize()
|
||||
img.Destroy();
|
||||
img.Load(_T("../aike/res/business.jpg"));
|
||||
img1.Load(_T("../aike/res/business1.jpg"));
|
||||
AddButton(10, rt, img, img1, img1, img1);
|
||||
SetLClick(10, [this](int i) {text(i); });
|
||||
AddButton(1000, rt, img, img1, img1, img1);
|
||||
|
||||
|
||||
rt.MoveToXY(300, 100);
|
||||
@ -177,40 +175,48 @@ VOID CaikeDlg::Initialize()
|
||||
img1.Destroy();
|
||||
img.Load(_T("../aike/res/member.jpg"));
|
||||
img1.Load(_T("../aike/res/member1.jpg"));
|
||||
AddButton(11, rt, img, img1, img1, img1);
|
||||
AddButton(2000, rt, img, img1, img1, img1);
|
||||
|
||||
rt.MoveToXY(500, 100);
|
||||
img.Destroy();
|
||||
img1.Destroy();
|
||||
img.Load(_T("../aike/res/report.jpg"));
|
||||
img1.Load(_T("../aike/res/report1.jpg"));
|
||||
AddButton(12, rt, img, img1, img1, img1);
|
||||
AddButton(3000, rt, img, img1, img1, img1);
|
||||
|
||||
rt.MoveToXY(100, 300);
|
||||
img.Destroy();
|
||||
img1.Destroy();
|
||||
img.Load(_T("../aike/res/Booking.jpg"));
|
||||
img1.Load(_T("../aike/res/Booking1.jpg"));
|
||||
AddButton(13, rt, img, img1, img1, img1);
|
||||
EnableButton(3, FALSE);
|
||||
AddButton(4000, rt, img, img1, img1, img1);
|
||||
|
||||
rt.MoveToXY(300, 300);
|
||||
img.Destroy();
|
||||
img1.Destroy();
|
||||
img.Load(_T("../aike/res/inventory.jpg"));
|
||||
img1.Load(_T("../aike/res/inventory1.jpg"));
|
||||
AddButton(14, rt, img, img1, img1, img1);
|
||||
EnableButton(3, FALSE);
|
||||
AddButton(5000, rt, img, img1, img1, img1);
|
||||
|
||||
rt.MoveToXY(500, 300);
|
||||
img.Destroy();
|
||||
img1.Destroy();
|
||||
img.Load(_T("../aike/res/basis.jpg"));
|
||||
img1.Load(_T("../aike/res/basis1.jpg"));
|
||||
AddButton(15, rt, img, img1, img1, img1);
|
||||
AddButton(6000, rt, img, img1, img1, img1);
|
||||
SetLClick(6000, [this](int i) {SetUpClick(i); });
|
||||
|
||||
|
||||
|
||||
EnableButton(3, FALSE);
|
||||
MaxClick(0);
|
||||
|
||||
|
||||
m_StaffDlg.Create(IDD_STAFFDLG, this);
|
||||
|
||||
|
||||
//FixedSize();
|
||||
|
||||
//连接服务器
|
||||
//SClien.Create();
|
||||
//SClien.SetConnectFun([this](int i) {TCPState(i); });
|
||||
@ -223,6 +229,7 @@ VOID CaikeDlg::Initialize()
|
||||
MessageBox(_T("数据库连接失败"), _T("温馨提示"));
|
||||
exit(0);
|
||||
}
|
||||
MoveAllWin();
|
||||
TrayMylcon(TRUE);
|
||||
}
|
||||
|
||||
@ -294,7 +301,7 @@ VOID CaikeDlg::MinClick(int id)
|
||||
VOID CaikeDlg::MaxClick(int id)
|
||||
{
|
||||
ShowWindow(SW_MAXIMIZE);
|
||||
ShowButton(2,FALSE);
|
||||
ShowButton(2, FALSE);
|
||||
ShowButton(3, TRUE);
|
||||
}
|
||||
|
||||
@ -302,6 +309,7 @@ VOID CaikeDlg::MaxClick(int id)
|
||||
VOID CaikeDlg::ReductionClick(int id)
|
||||
{
|
||||
ShowWindow(SW_RESTORE);
|
||||
CenterWindow(NULL);
|
||||
ShowButton(2, TRUE);
|
||||
ShowButton(3, FALSE);
|
||||
}
|
||||
@ -315,58 +323,151 @@ VOID CaikeDlg::CloseClick(int id)
|
||||
}
|
||||
}
|
||||
|
||||
//TCP连接状态
|
||||
VOID CaikeDlg::TCPState(int type)
|
||||
VOID CaikeDlg::MoveAllWin()
|
||||
{
|
||||
CStringA str = "nihao";
|
||||
switch (type)
|
||||
if (m_StaffDlg.m_hWnd == NULL)
|
||||
{
|
||||
case -1: //连接失败
|
||||
MessageBox(_T("连接失败"));
|
||||
break;
|
||||
case 0: //连接成功
|
||||
//SClien.Send(str, str.GetLength());
|
||||
break;
|
||||
case 1: //连接中断
|
||||
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
return;
|
||||
}
|
||||
CRect rt, tt;
|
||||
GetWindowRect(rt);
|
||||
tt = { 0,0,25,25 };
|
||||
tt.MoveToX(rt.Width() - 75);
|
||||
MoveButton(1, tt);
|
||||
tt.MoveToX(rt.Width() - 50);
|
||||
MoveButton(2, tt);
|
||||
MoveButton(3, tt);
|
||||
tt.MoveToX(rt.Width() - 25);
|
||||
MoveButton(4, tt);
|
||||
|
||||
GetWindowRect(rt);
|
||||
rt.MoveToXY(-50, -50);
|
||||
rt.left = 150;
|
||||
rt.top = (50);
|
||||
m_StaffDlg.MoveWindow(rt);
|
||||
}
|
||||
|
||||
|
||||
//隐藏所有按钮
|
||||
VOID CaikeDlg::HideAllBt(BOOL Hide)
|
||||
{
|
||||
ShowButton(1000, !Hide);
|
||||
ShowButton(2000, !Hide);
|
||||
ShowButton(3000, !Hide);
|
||||
ShowButton(4000, !Hide);
|
||||
ShowButton(5000, !Hide);
|
||||
ShowButton(6000, !Hide);
|
||||
}
|
||||
|
||||
//设置按钮
|
||||
VOID CaikeDlg::SetUpClick(int id)
|
||||
{
|
||||
HideAllBt();
|
||||
CRect rt = { 0,0,100,30 };
|
||||
rt.MoveToXY(30, 50);
|
||||
if (AddButton(1001, rt))
|
||||
{
|
||||
SetLClick(1001, [this](int i) {HomepageClick(i); });
|
||||
|
||||
rt.MoveToXY(30, 90);
|
||||
AddButton(6001, rt);
|
||||
SetLClick(6001, [this](int i) {StaffClick(i); });
|
||||
}
|
||||
ShowButton(1001, TRUE);
|
||||
ShowButton(6001, TRUE);
|
||||
}
|
||||
|
||||
VOID CaikeDlg::StaffClick(int id)
|
||||
{
|
||||
m_StaffDlg.ShowWindow(SW_SHOW);
|
||||
ShowStaff(m_StaffDlg.m_Staff);
|
||||
}
|
||||
|
||||
//回到主页
|
||||
VOID CaikeDlg::HomepageClick(int id)
|
||||
{
|
||||
m_StaffDlg.ShowWindow(SW_HIDE);
|
||||
ShowButton(1001, FALSE);
|
||||
ShowButton(6001, FALSE);
|
||||
HideAllBt(FALSE);
|
||||
}
|
||||
|
||||
//显示员工信息
|
||||
VOID CaikeDlg::ShowStaff(CListCtrl& m_Staff)
|
||||
{
|
||||
m_Staff.DeleteAllItems();
|
||||
CRect rt = { 0,0,100,30 };
|
||||
rt.MoveToXY(150, 50);
|
||||
_RecordsetPtr m_pRecor;
|
||||
_variant_t var;
|
||||
CString str = (_T("select JobID,a.name,sex,b.name 'department', c.name 'category',workforce,phone,BeginDate from staff a,department b,category c")), tmp;
|
||||
AdoSql.QuerySql(str, m_pRecor);
|
||||
int i = 0;
|
||||
while (!m_pRecor->GetadoEOF())
|
||||
{
|
||||
var = m_pRecor->GetCollect("JobID");
|
||||
if (var.vt != VT_NULL)
|
||||
{
|
||||
tmp = (LPCTSTR)_bstr_t(var);
|
||||
if (tmp == _T(""))
|
||||
{
|
||||
m_pRecor->MoveNext();
|
||||
continue;
|
||||
}
|
||||
m_Staff.InsertItem(i, tmp);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_pRecor->MoveNext();
|
||||
continue;
|
||||
}
|
||||
var = m_pRecor->GetCollect("name");
|
||||
if (var.vt != VT_NULL)
|
||||
{
|
||||
tmp = (LPCTSTR)_bstr_t(var);
|
||||
m_Staff.SetItemText(i, 1, tmp);
|
||||
}
|
||||
var = m_pRecor->GetCollect("sex");
|
||||
if (var.vt != VT_NULL)
|
||||
{
|
||||
tmp = (LPCTSTR)_bstr_t(var);
|
||||
m_Staff.SetItemText(i, 2, tmp);
|
||||
}
|
||||
var = m_pRecor->GetCollect("department");
|
||||
if (var.vt != VT_NULL)
|
||||
{
|
||||
tmp = (LPCTSTR)_bstr_t(var);
|
||||
m_Staff.SetItemText(i, 3, tmp);
|
||||
}
|
||||
var = m_pRecor->GetCollect("category");
|
||||
if (var.vt != VT_NULL)
|
||||
{
|
||||
tmp = (LPCTSTR)_bstr_t(var);
|
||||
m_Staff.SetItemText(i, 4, tmp);
|
||||
}
|
||||
var = m_pRecor->GetCollect("workforce");
|
||||
if (var.vt != VT_NULL)
|
||||
{
|
||||
tmp = (LPCTSTR)_bstr_t(var);
|
||||
m_Staff.SetItemText(i, 5, tmp);
|
||||
}
|
||||
var = m_pRecor->GetCollect("phone");
|
||||
if (var.vt != VT_NULL)
|
||||
{
|
||||
tmp = (LPCTSTR)_bstr_t(var);
|
||||
m_Staff.SetItemText(i, 6, tmp);
|
||||
}
|
||||
var = m_pRecor->GetCollect("BeginDate");
|
||||
if (var.vt != VT_NULL)
|
||||
{
|
||||
tmp = (LPCTSTR)_bstr_t(var);
|
||||
m_Staff.SetItemText(i, 7, tmp);
|
||||
}
|
||||
|
||||
m_pRecor->MoveNext();
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
//处理SOCKET消息
|
||||
VOID CaikeDlg::Process()
|
||||
{
|
||||
//CStringA str;
|
||||
//CString tmp;
|
||||
//SClien.GetMsg(str);
|
||||
//Json json;
|
||||
//int lenth = json.parse(str);
|
||||
//while (lenth != -1)
|
||||
//{
|
||||
// SClien.RemoveMsg(lenth);
|
||||
// Process(json);
|
||||
// if (str.GetLength() == lenth)
|
||||
// {
|
||||
// return;
|
||||
// }
|
||||
// SClien.GetMsg(str);
|
||||
// lenth = json.parse(str);
|
||||
//}
|
||||
//return;
|
||||
}
|
||||
|
||||
//处理SOCKET消息
|
||||
VOID CaikeDlg::Process(Json json)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
VOID CaikeDlg::text(int id)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
@ -3,6 +3,7 @@
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "StaffDlg.h"
|
||||
|
||||
// CaikeDlg 对话框
|
||||
class CaikeDlg : public CDialogEx,MyDialog
|
||||
@ -32,13 +33,14 @@ protected:
|
||||
public:
|
||||
//变量
|
||||
ADOSQL AdoSql; //连接数据库
|
||||
SocketClien SClien; //连接服务器
|
||||
//SocketClien SClien; //连接服务器
|
||||
CString m_Path; //本程序路径
|
||||
CString ServerIP = _T("sr.nceissoft.com"); //服务器IP
|
||||
UINT ServerProt = 1995; //服务器端口
|
||||
CString DataBase = _T("aike"); //数据库名称
|
||||
CString UserName = _T("sa"); //数据库用户名
|
||||
CString AdoPass = _T("Ncsr88352518"); //数据库密码
|
||||
CString ServerIP; //服务器IP
|
||||
CString DataBase; //数据库名称
|
||||
CString UserName; //数据库用户名
|
||||
CString AdoPass; //数据库密码
|
||||
//CListCtrl m_Staff;
|
||||
StaffDlg m_StaffDlg;
|
||||
|
||||
//MFC回调函数
|
||||
virtual BOOL PreTranslateMessage(MSG* pMsg); //截获窗口消息
|
||||
@ -57,8 +59,27 @@ public:
|
||||
VOID MaxClick(int id); //最大化窗口
|
||||
VOID ReductionClick(int id); //还原窗口
|
||||
VOID CloseClick(int id); //关闭窗口
|
||||
VOID TCPState(int type); //TCP连接状态
|
||||
VOID Process(); //处理SOCKET消息
|
||||
VOID Process(Json json); //处理SOCKET消息
|
||||
VOID text(int id);
|
||||
VOID MoveAllWin(); //移动所有窗口和按钮
|
||||
VOID HideAllBt(BOOL Hide = TRUE); //隐藏所有按钮
|
||||
VOID SetUpClick(int id); //设置按钮
|
||||
VOID HomepageClick(int id); //回到主页
|
||||
VOID StaffClick(int id);
|
||||
VOID ShowStaff(CListCtrl& m_Staff); //显示员工信息
|
||||
};
|
||||
|
||||
|
||||
//按钮对照表
|
||||
/*
|
||||
1 最小化
|
||||
2 最大化
|
||||
3 还原
|
||||
4 关闭
|
||||
1000 前台营业
|
||||
2000 会员管理
|
||||
3000 报表管理
|
||||
4000 预定管理
|
||||
5000 库存管理
|
||||
6000 基础设置
|
||||
1001 返回主页
|
||||
6001 员工信息
|
||||
*/
|
Binary file not shown.
Before Width: | Height: | Size: 859 B After Width: | Height: | Size: 858 B |
@ -5,6 +5,8 @@
|
||||
#define IDR_TRAY_MENU 1
|
||||
#define IDD_AIKE_DIALOG 102
|
||||
#define IDR_MAINFRAME 128
|
||||
#define IDD_STAFFDLG 132
|
||||
#define IDC_LIST1 1000
|
||||
#define ID_32771 32771
|
||||
#define ID_32772 32772
|
||||
#define ID_SHOW_MENU 32773
|
||||
@ -14,9 +16,9 @@
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 132
|
||||
#define _APS_NEXT_RESOURCE_VALUE 134
|
||||
#define _APS_NEXT_COMMAND_VALUE 32775
|
||||
#define _APS_NEXT_CONTROL_VALUE 1000
|
||||
#define _APS_NEXT_CONTROL_VALUE 1001
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user