添加文字转语音程序
This commit is contained in:
parent
56e21b904b
commit
2300eae548
10
CStest.sln
10
CStest.sln
@ -21,6 +21,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "解决方案项", "解决
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "读写文件", "读写文件\读写文件.vcxproj", "{07C6887F-DBA0-4974-9B3D-8F36FB2A914E}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "文字转语音", "文字转语音\文字转语音.vcxproj", "{FDBA484C-9BC5-4323-AC2A-E0D538A17E83}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
@ -93,6 +95,14 @@ Global
|
||||
{07C6887F-DBA0-4974-9B3D-8F36FB2A914E}.Release|x64.Build.0 = Release|x64
|
||||
{07C6887F-DBA0-4974-9B3D-8F36FB2A914E}.Release|x86.ActiveCfg = Release|Win32
|
||||
{07C6887F-DBA0-4974-9B3D-8F36FB2A914E}.Release|x86.Build.0 = Release|Win32
|
||||
{FDBA484C-9BC5-4323-AC2A-E0D538A17E83}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{FDBA484C-9BC5-4323-AC2A-E0D538A17E83}.Debug|x64.Build.0 = Debug|x64
|
||||
{FDBA484C-9BC5-4323-AC2A-E0D538A17E83}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{FDBA484C-9BC5-4323-AC2A-E0D538A17E83}.Debug|x86.Build.0 = Debug|Win32
|
||||
{FDBA484C-9BC5-4323-AC2A-E0D538A17E83}.Release|x64.ActiveCfg = Release|x64
|
||||
{FDBA484C-9BC5-4323-AC2A-E0D538A17E83}.Release|x64.Build.0 = Release|x64
|
||||
{FDBA484C-9BC5-4323-AC2A-E0D538A17E83}.Release|x86.ActiveCfg = Release|Win32
|
||||
{FDBA484C-9BC5-4323-AC2A-E0D538A17E83}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
BIN
文字转语音/My.rc
Normal file
BIN
文字转语音/My.rc
Normal file
Binary file not shown.
49
文字转语音/framework.h
Normal file
49
文字转语音/framework.h
Normal file
@ -0,0 +1,49 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef VC_EXTRALEAN
|
||||
#define VC_EXTRALEAN // 从 Windows 头中排除极少使用的资料
|
||||
#endif
|
||||
|
||||
#include "targetver.h"
|
||||
|
||||
#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS // 某些 CString 构造函数将是显式的
|
||||
|
||||
// 关闭 MFC 的一些常见且经常可放心忽略的隐藏警告消息
|
||||
#define _AFX_ALL_WARNINGS
|
||||
|
||||
#include <afxwin.h> // MFC 核心组件和标准组件
|
||||
#include <afxext.h> // MFC 扩展
|
||||
|
||||
|
||||
#include <afxdisp.h> // MFC 自动化类
|
||||
|
||||
|
||||
|
||||
#ifndef _AFX_NO_OLE_SUPPORT
|
||||
#include <afxdtctl.h> // MFC 对 Internet Explorer 4 公共控件的支持
|
||||
#endif
|
||||
#ifndef _AFX_NO_AFXCMN_SUPPORT
|
||||
#include <afxcmn.h> // MFC 对 Windows 公共控件的支持
|
||||
#endif // _AFX_NO_AFXCMN_SUPPORT
|
||||
|
||||
#include <afxcontrolbars.h> // MFC 支持功能区和控制条
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#ifdef _UNICODE
|
||||
#if defined _M_IX86
|
||||
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='x86' publicKeyToken='6595b64144ccf1df' language='*'\"")
|
||||
#elif defined _M_X64
|
||||
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='amd64' publicKeyToken='6595b64144ccf1df' language='*'\"")
|
||||
#else
|
||||
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
5
文字转语音/pch.cpp
Normal file
5
文字转语音/pch.cpp
Normal file
@ -0,0 +1,5 @@
|
||||
// pch.cpp: 与预编译标头对应的源文件
|
||||
|
||||
#include "pch.h"
|
||||
|
||||
// 当使用预编译的头时,需要使用此源文件,编译才能成功。
|
13
文字转语音/pch.h
Normal file
13
文字转语音/pch.h
Normal file
@ -0,0 +1,13 @@
|
||||
// pch.h: 这是预编译标头文件。
|
||||
// 下方列出的文件仅编译一次,提高了将来生成的生成性能。
|
||||
// 这还将影响 IntelliSense 性能,包括代码完成和许多代码浏览功能。
|
||||
// 但是,如果此处列出的文件中的任何一个在生成之间有更新,它们全部都将被重新编译。
|
||||
// 请勿在此处添加要频繁更新的文件,这将使得性能优势无效。
|
||||
|
||||
#ifndef PCH_H
|
||||
#define PCH_H
|
||||
|
||||
// 添加要在此处预编译的标头
|
||||
#include "framework.h"
|
||||
|
||||
#endif //PCH_H
|
BIN
文字转语音/res/My.rc2
Normal file
BIN
文字转语音/res/My.rc2
Normal file
Binary file not shown.
BIN
文字转语音/res/文字转语音.ico
Normal file
BIN
文字转语音/res/文字转语音.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 66 KiB |
24
文字转语音/resource.h
Normal file
24
文字转语音/resource.h
Normal file
@ -0,0 +1,24 @@
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ 生成的包含文件。
|
||||
// 供 My.rc 使用
|
||||
//
|
||||
#define IDD_MY_DIALOG 102
|
||||
#define IDR_MAINFRAME 128
|
||||
#define IDC_SLIDER1 1000
|
||||
#define IDC_SLIDER2 1001
|
||||
#define IDC_STATIC1 1002
|
||||
#define IDC_STATIC2 1003
|
||||
#define IDC_EDIT1 1004
|
||||
#define IDC_EDIT2 1005
|
||||
#define IDC_BUTTON1 1006
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 130
|
||||
#define _APS_NEXT_COMMAND_VALUE 32771
|
||||
#define _APS_NEXT_CONTROL_VALUE 1007
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
8
文字转语音/targetver.h
Normal file
8
文字转语音/targetver.h
Normal file
@ -0,0 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
// 包括 SDKDDKVer.h 将定义可用的最高版本的 Windows 平台。
|
||||
|
||||
//如果要为以前的 Windows 平台生成应用程序,请包括 WinSDKVer.h,并
|
||||
// 将 _WIN32_WINNT 宏设置为要支持的平台,然后再包括 SDKDDKVer.h。
|
||||
|
||||
#include <SDKDDKVer.h>
|
107
文字转语音/文字转语音.cpp
Normal file
107
文字转语音/文字转语音.cpp
Normal file
@ -0,0 +1,107 @@
|
||||
|
||||
// 文字转语音.cpp: 定义应用程序的类行为。
|
||||
//
|
||||
|
||||
#include "pch.h"
|
||||
#include "framework.h"
|
||||
#include "文字转语音.h"
|
||||
#include "文字转语音Dlg.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#endif
|
||||
|
||||
|
||||
// C文字转语音App
|
||||
|
||||
BEGIN_MESSAGE_MAP(C文字转语音App, CWinApp)
|
||||
ON_COMMAND(ID_HELP, &CWinApp::OnHelp)
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
|
||||
// C文字转语音App 构造
|
||||
|
||||
C文字转语音App::C文字转语音App()
|
||||
{
|
||||
// 支持重新启动管理器
|
||||
m_dwRestartManagerSupportFlags = AFX_RESTART_MANAGER_SUPPORT_RESTART;
|
||||
|
||||
// TODO: 在此处添加构造代码,
|
||||
// 将所有重要的初始化放置在 InitInstance 中
|
||||
}
|
||||
|
||||
|
||||
// 唯一的 C文字转语音App 对象
|
||||
|
||||
C文字转语音App theApp;
|
||||
|
||||
|
||||
// C文字转语音App 初始化
|
||||
|
||||
BOOL C文字转语音App::InitInstance()
|
||||
{
|
||||
// 如果一个运行在 Windows XP 上的应用程序清单指定要
|
||||
// 使用 ComCtl32.dll 版本 6 或更高版本来启用可视化方式,
|
||||
//则需要 InitCommonControlsEx()。 否则,将无法创建窗口。
|
||||
INITCOMMONCONTROLSEX InitCtrls;
|
||||
InitCtrls.dwSize = sizeof(InitCtrls);
|
||||
// 将它设置为包括所有要在应用程序中使用的
|
||||
// 公共控件类。
|
||||
InitCtrls.dwICC = ICC_WIN95_CLASSES;
|
||||
InitCommonControlsEx(&InitCtrls);
|
||||
|
||||
CWinApp::InitInstance();
|
||||
|
||||
|
||||
AfxEnableControlContainer();
|
||||
|
||||
// 创建 shell 管理器,以防对话框包含
|
||||
// 任何 shell 树视图控件或 shell 列表视图控件。
|
||||
CShellManager *pShellManager = new CShellManager;
|
||||
|
||||
// 激活“Windows Native”视觉管理器,以便在 MFC 控件中启用主题
|
||||
CMFCVisualManager::SetDefaultManager(RUNTIME_CLASS(CMFCVisualManagerWindows));
|
||||
|
||||
// 标准初始化
|
||||
// 如果未使用这些功能并希望减小
|
||||
// 最终可执行文件的大小,则应移除下列
|
||||
// 不需要的特定初始化例程
|
||||
// 更改用于存储设置的注册表项
|
||||
// TODO: 应适当修改该字符串,
|
||||
// 例如修改为公司或组织名
|
||||
SetRegistryKey(_T("应用程序向导生成的本地应用程序"));
|
||||
|
||||
C文字转语音Dlg dlg;
|
||||
m_pMainWnd = &dlg;
|
||||
INT_PTR nResponse = dlg.DoModal();
|
||||
if (nResponse == IDOK)
|
||||
{
|
||||
// TODO: 在此放置处理何时用
|
||||
// “确定”来关闭对话框的代码
|
||||
}
|
||||
else if (nResponse == IDCANCEL)
|
||||
{
|
||||
// TODO: 在此放置处理何时用
|
||||
// “取消”来关闭对话框的代码
|
||||
}
|
||||
else if (nResponse == -1)
|
||||
{
|
||||
TRACE(traceAppMsg, 0, "警告: 对话框创建失败,应用程序将意外终止。\n");
|
||||
TRACE(traceAppMsg, 0, "警告: 如果您在对话框上使用 MFC 控件,则无法 #define _AFX_NO_MFC_CONTROLS_IN_DIALOGS。\n");
|
||||
}
|
||||
|
||||
// 删除上面创建的 shell 管理器。
|
||||
if (pShellManager != nullptr)
|
||||
{
|
||||
delete pShellManager;
|
||||
}
|
||||
|
||||
#if !defined(_AFXDLL) && !defined(_AFX_NO_MFC_CONTROLS_IN_DIALOGS)
|
||||
ControlBarCleanUp();
|
||||
#endif
|
||||
|
||||
// 由于对话框已关闭,所以将返回 FALSE 以便退出应用程序,
|
||||
// 而不是启动应用程序的消息泵。
|
||||
return FALSE;
|
||||
}
|
||||
|
32
文字转语音/文字转语音.h
Normal file
32
文字转语音/文字转语音.h
Normal file
@ -0,0 +1,32 @@
|
||||
|
||||
// 文字转语音.h: PROJECT_NAME 应用程序的主头文件
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef __AFXWIN_H__
|
||||
#error "在包含此文件之前包含 'pch.h' 以生成 PCH"
|
||||
#endif
|
||||
|
||||
#include "resource.h" // 主符号
|
||||
|
||||
|
||||
// C文字转语音App:
|
||||
// 有关此类的实现,请参阅 文字转语音.cpp
|
||||
//
|
||||
|
||||
class C文字转语音App : public CWinApp
|
||||
{
|
||||
public:
|
||||
C文字转语音App();
|
||||
|
||||
// 重写
|
||||
public:
|
||||
virtual BOOL InitInstance();
|
||||
|
||||
// 实现
|
||||
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
extern C文字转语音App theApp;
|
215
文字转语音/文字转语音.vcxproj
Normal file
215
文字转语音/文字转语音.vcxproj
Normal file
@ -0,0 +1,215 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
<ProjectGuid>{FDBA484C-9BC5-4323-AC2A-E0D538A17E83}</ProjectGuid>
|
||||
<Keyword>MFCProj</Keyword>
|
||||
<RootNamespace>文字转语音</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<UseOfMfc>Static</UseOfMfc>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<UseOfMfc>Static</UseOfMfc>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<UseOfMfc>Static</UseOfMfc>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<UseOfMfc>Static</UseOfMfc>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_WINDOWS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
<Midl>
|
||||
<MkTypLibCompatible>false</MkTypLibCompatible>
|
||||
<ValidateAllParameters>true</ValidateAllParameters>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</Midl>
|
||||
<ResourceCompile>
|
||||
<Culture>0x0804</Culture>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
<Midl>
|
||||
<MkTypLibCompatible>false</MkTypLibCompatible>
|
||||
<ValidateAllParameters>true</ValidateAllParameters>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</Midl>
|
||||
<ResourceCompile>
|
||||
<Culture>0x0804</Culture>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
<Midl>
|
||||
<MkTypLibCompatible>false</MkTypLibCompatible>
|
||||
<ValidateAllParameters>true</ValidateAllParameters>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</Midl>
|
||||
<ResourceCompile>
|
||||
<Culture>0x0804</Culture>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_WINDOWS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
<Midl>
|
||||
<MkTypLibCompatible>false</MkTypLibCompatible>
|
||||
<ValidateAllParameters>true</ValidateAllParameters>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</Midl>
|
||||
<ResourceCompile>
|
||||
<Culture>0x0804</Culture>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="framework.h" />
|
||||
<ClInclude Include="pch.h" />
|
||||
<ClInclude Include="Resource.h" />
|
||||
<ClInclude Include="targetver.h" />
|
||||
<ClInclude Include="文字转语音.h" />
|
||||
<ClInclude Include="文字转语音Dlg.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="pch.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="文字转语音.cpp" />
|
||||
<ClCompile Include="文字转语音Dlg.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="My.rc" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="res\My.rc2" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Image Include="res\文字转语音.ico" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
63
文字转语音/文字转语音.vcxproj.filters
Normal file
63
文字转语音/文字转语音.vcxproj.filters
Normal file
@ -0,0 +1,63 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="源文件">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="头文件">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="资源文件">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="文字转语音.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="文字转语音Dlg.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="framework.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="targetver.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Resource.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="pch.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="文字转语音.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="文字转语音Dlg.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="pch.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="My.rc">
|
||||
<Filter>资源文件</Filter>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="res\My.rc2">
|
||||
<Filter>资源文件</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Image Include="res\文字转语音.ico">
|
||||
<Filter>资源文件</Filter>
|
||||
</Image>
|
||||
</ItemGroup>
|
||||
</Project>
|
199
文字转语音/文字转语音Dlg.cpp
Normal file
199
文字转语音/文字转语音Dlg.cpp
Normal file
@ -0,0 +1,199 @@
|
||||
|
||||
// 文字转语音Dlg.cpp: 实现文件
|
||||
//
|
||||
|
||||
#include "pch.h"
|
||||
#include "framework.h"
|
||||
#include "文字转语音.h"
|
||||
#include "文字转语音Dlg.h"
|
||||
#include "afxdialogex.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#endif
|
||||
|
||||
|
||||
// C文字转语音Dlg 对话框
|
||||
|
||||
|
||||
|
||||
C文字转语音Dlg::C文字转语音Dlg(CWnd* pParent /*=nullptr*/)
|
||||
: CDialogEx(IDD_MY_DIALOG, pParent)
|
||||
{
|
||||
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
|
||||
}
|
||||
|
||||
void C文字转语音Dlg::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialogEx::DoDataExchange(pDX);
|
||||
DDX_Control(pDX, IDC_SLIDER1, m_sound);
|
||||
DDX_Control(pDX, IDC_SLIDER2, m_velocity);
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(C文字转语音Dlg, CDialogEx)
|
||||
ON_WM_PAINT()
|
||||
ON_WM_QUERYDRAGICON()
|
||||
ON_BN_CLICKED(IDOK, &C文字转语音Dlg::OnBnClickedOk)
|
||||
ON_BN_CLICKED(IDCANCEL, &C文字转语音Dlg::OnBnClickedCancel)
|
||||
ON_NOTIFY(NM_CUSTOMDRAW, IDC_SLIDER1, &C文字转语音Dlg::OnNMCustomdrawSlider1)
|
||||
ON_NOTIFY(NM_CUSTOMDRAW, IDC_SLIDER2, &C文字转语音Dlg::OnNMCustomdrawSlider2)
|
||||
ON_BN_CLICKED(IDC_BUTTON1, &C文字转语音Dlg::OnBnClickedButton1)
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
|
||||
// C文字转语音Dlg 消息处理程序
|
||||
|
||||
BOOL C文字转语音Dlg::OnInitDialog()
|
||||
{
|
||||
CDialogEx::OnInitDialog();
|
||||
|
||||
// 设置此对话框的图标。 当应用程序主窗口不是对话框时,框架将自动
|
||||
// 执行此操作
|
||||
SetIcon(m_hIcon, TRUE); // 设置大图标
|
||||
SetIcon(m_hIcon, FALSE); // 设置小图标
|
||||
|
||||
// TODO: 在此添加额外的初始化代码
|
||||
|
||||
SetDlgItemInt(IDC_EDIT2,1);
|
||||
m_sound.SetRange(0, 100);
|
||||
m_velocity.SetRange(0, 20);
|
||||
if (FAILED(::CoInitialize(NULL)))
|
||||
return FALSE;
|
||||
|
||||
HRESULT hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void**)&pVoice);
|
||||
if (!SUCCEEDED(hr))
|
||||
{
|
||||
MessageBox(_T("语音库初始化失败"));
|
||||
exit(0);
|
||||
}
|
||||
m_sound.SetPos(100);
|
||||
m_velocity.SetPos(10);
|
||||
pVoice->SetRate(0); //播放速度(-10 10)
|
||||
pVoice->SetVolume(100); //音量
|
||||
return TRUE; // 除非将焦点设置到控件,否则返回 TRUE
|
||||
}
|
||||
|
||||
// 如果向对话框添加最小化按钮,则需要下面的代码
|
||||
// 来绘制该图标。 对于使用文档/视图模型的 MFC 应用程序,
|
||||
// 这将由框架自动完成。
|
||||
|
||||
void C文字转语音Dlg::OnPaint()
|
||||
{
|
||||
if (IsIconic())
|
||||
{
|
||||
CPaintDC dc(this); // 用于绘制的设备上下文
|
||||
|
||||
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
|
||||
|
||||
// 使图标在工作区矩形中居中
|
||||
int cxIcon = GetSystemMetrics(SM_CXICON);
|
||||
int cyIcon = GetSystemMetrics(SM_CYICON);
|
||||
CRect rect;
|
||||
GetClientRect(&rect);
|
||||
int x = (rect.Width() - cxIcon + 1) / 2;
|
||||
int y = (rect.Height() - cyIcon + 1) / 2;
|
||||
|
||||
// 绘制图标
|
||||
dc.DrawIcon(x, y, m_hIcon);
|
||||
}
|
||||
else
|
||||
{
|
||||
CDialogEx::OnPaint();
|
||||
}
|
||||
}
|
||||
|
||||
//当用户拖动最小化窗口时系统调用此函数取得光标
|
||||
//显示。
|
||||
HCURSOR C文字转语音Dlg::OnQueryDragIcon()
|
||||
{
|
||||
return static_cast<HCURSOR>(m_hIcon);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void C文字转语音Dlg::OnBnClickedOk()
|
||||
{
|
||||
// TODO: 在此添加控件通知处理程序代码
|
||||
CString str;
|
||||
GetDlgItemText(IDC_EDIT1, str);
|
||||
if(str !=_T(""))
|
||||
{
|
||||
int count = GetDlgItemInt(IDC_EDIT2);
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
pVoice->Speak(str, 0, NULL);
|
||||
}
|
||||
}
|
||||
//CDialogEx::OnOK();
|
||||
}
|
||||
|
||||
|
||||
void C文字转语音Dlg::OnBnClickedCancel()
|
||||
{
|
||||
// TODO: 在此添加控件通知处理程序代码
|
||||
|
||||
pVoice->Release();
|
||||
pVoice = NULL;
|
||||
::CoUninitialize();
|
||||
|
||||
CDialogEx::OnCancel();
|
||||
}
|
||||
|
||||
|
||||
void C文字转语音Dlg::OnNMCustomdrawSlider1(NMHDR* pNMHDR, LRESULT* pResult)
|
||||
{
|
||||
LPNMCUSTOMDRAW pNMCD = reinterpret_cast<LPNMCUSTOMDRAW>(pNMHDR);
|
||||
// TODO: 在此添加控件通知处理程序代码
|
||||
SetDlgItemInt(IDC_STATIC1,m_sound.GetPos());
|
||||
|
||||
pVoice->SetVolume(m_sound.GetPos()); //音量
|
||||
*pResult = 0;
|
||||
}
|
||||
|
||||
|
||||
void C文字转语音Dlg::OnNMCustomdrawSlider2(NMHDR* pNMHDR, LRESULT* pResult)
|
||||
{
|
||||
LPNMCUSTOMDRAW pNMCD = reinterpret_cast<LPNMCUSTOMDRAW>(pNMHDR);
|
||||
// TODO: 在此添加控件通知处理程序代码
|
||||
SetDlgItemInt(IDC_STATIC2, m_velocity.GetPos());
|
||||
pVoice->SetRate(m_velocity.GetPos() - 10);
|
||||
*pResult = 0;
|
||||
}
|
||||
|
||||
|
||||
void C文字转语音Dlg::OnBnClickedButton1()
|
||||
{
|
||||
// TODO: 在此添加控件通知处理程序代码
|
||||
TCHAR szFilter[] = _T("文本文件(*.txt)|*.txt|所有文件(*.*)|*.*||");
|
||||
// 构造打开文件对话框
|
||||
CFileDialog fileDlg(TRUE, _T("txt"), NULL, 0, szFilter, this);
|
||||
CString strFilePath;
|
||||
|
||||
// 显示打开文件对话框
|
||||
if (IDOK == fileDlg.DoModal())
|
||||
{
|
||||
// 如果点击了文件对话框上的“打开”按钮,则将选择的文件路径显示到编辑框里
|
||||
strFilePath = fileDlg.GetPathName();
|
||||
SetDlgItemText(IDC_EDIT1, strFilePath);
|
||||
CFile file;
|
||||
if (file.Open(strFilePath, CFile::modeRead))
|
||||
{
|
||||
char* buf = new char[file.GetLength() + 1];
|
||||
buf[file.GetLength()] = '\0';
|
||||
file.Read(buf, file.GetLength());
|
||||
file.Close();
|
||||
CString str;
|
||||
str = buf;
|
||||
delete[]buf;
|
||||
SetDlgItemText(IDC_EDIT1, str);
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox(_T("文件打开失败"));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox(_T("用户取消选择文件"));
|
||||
}
|
||||
}
|
44
文字转语音/文字转语音Dlg.h
Normal file
44
文字转语音/文字转语音Dlg.h
Normal file
@ -0,0 +1,44 @@
|
||||
|
||||
// 文字转语音Dlg.h: 头文件
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include <sapi.h>
|
||||
|
||||
|
||||
// C文字转语音Dlg 对话框
|
||||
class C文字转语音Dlg : public CDialogEx
|
||||
{
|
||||
// 构造
|
||||
public:
|
||||
C文字转语音Dlg(CWnd* pParent = nullptr); // 标准构造函数
|
||||
|
||||
// 对话框数据
|
||||
#ifdef AFX_DESIGN_TIME
|
||||
enum { IDD = IDD_MY_DIALOG };
|
||||
#endif
|
||||
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持
|
||||
|
||||
|
||||
// 实现
|
||||
protected:
|
||||
HICON m_hIcon;
|
||||
|
||||
// 生成的消息映射函数
|
||||
virtual BOOL OnInitDialog();
|
||||
afx_msg void OnPaint();
|
||||
afx_msg HCURSOR OnQueryDragIcon();
|
||||
DECLARE_MESSAGE_MAP()
|
||||
public:
|
||||
afx_msg void OnBnClickedOk();
|
||||
|
||||
ISpVoice* pVoice = NULL;
|
||||
CSliderCtrl m_sound;
|
||||
CSliderCtrl m_velocity;
|
||||
afx_msg void OnBnClickedCancel();
|
||||
afx_msg void OnNMCustomdrawSlider1(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnNMCustomdrawSlider2(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnBnClickedButton1();
|
||||
};
|
Loading…
Reference in New Issue
Block a user