添加文字转语音程序

This commit is contained in:
~ Alone 2024-10-18 16:36:22 +08:00
parent 56e21b904b
commit 2300eae548
15 changed files with 769 additions and 0 deletions

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@ -21,6 +21,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "解决方案项", "解决
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "读写文件", "读写文件\读写文件.vcxproj", "{07C6887F-DBA0-4974-9B3D-8F36FB2A914E}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "文字转语音", "文字转语音\文字转语音.vcxproj", "{FDBA484C-9BC5-4323-AC2A-E0D538A17E83}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
@ -93,6 +95,14 @@ Global
{07C6887F-DBA0-4974-9B3D-8F36FB2A914E}.Release|x64.Build.0 = Release|x64
{07C6887F-DBA0-4974-9B3D-8F36FB2A914E}.Release|x86.ActiveCfg = Release|Win32
{07C6887F-DBA0-4974-9B3D-8F36FB2A914E}.Release|x86.Build.0 = Release|Win32
{FDBA484C-9BC5-4323-AC2A-E0D538A17E83}.Debug|x64.ActiveCfg = Debug|x64
{FDBA484C-9BC5-4323-AC2A-E0D538A17E83}.Debug|x64.Build.0 = Debug|x64
{FDBA484C-9BC5-4323-AC2A-E0D538A17E83}.Debug|x86.ActiveCfg = Debug|Win32
{FDBA484C-9BC5-4323-AC2A-E0D538A17E83}.Debug|x86.Build.0 = Debug|Win32
{FDBA484C-9BC5-4323-AC2A-E0D538A17E83}.Release|x64.ActiveCfg = Release|x64
{FDBA484C-9BC5-4323-AC2A-E0D538A17E83}.Release|x64.Build.0 = Release|x64
{FDBA484C-9BC5-4323-AC2A-E0D538A17E83}.Release|x86.ActiveCfg = Release|Win32
{FDBA484C-9BC5-4323-AC2A-E0D538A17E83}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

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文字转语音/My.rc Normal file

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@ -0,0 +1,49 @@
#pragma once
#ifndef VC_EXTRALEAN
#define VC_EXTRALEAN // 从 Windows 头中排除极少使用的资料
#endif
#include "targetver.h"
#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS // 某些 CString 构造函数将是显式的
// 关闭 MFC 的一些常见且经常可放心忽略的隐藏警告消息
#define _AFX_ALL_WARNINGS
#include <afxwin.h> // MFC 核心组件和标准组件
#include <afxext.h> // MFC 扩展
#include <afxdisp.h> // MFC 自动化类
#ifndef _AFX_NO_OLE_SUPPORT
#include <afxdtctl.h> // MFC 对 Internet Explorer 4 公共控件的支持
#endif
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC 对 Windows 公共控件的支持
#endif // _AFX_NO_AFXCMN_SUPPORT
#include <afxcontrolbars.h> // MFC 支持功能区和控制条
#ifdef _UNICODE
#if defined _M_IX86
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='x86' publicKeyToken='6595b64144ccf1df' language='*'\"")
#elif defined _M_X64
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='amd64' publicKeyToken='6595b64144ccf1df' language='*'\"")
#else
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
#endif
#endif

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文字转语音/pch.cpp Normal file
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// pch.cpp: 与预编译标头对应的源文件
#include "pch.h"
// 当使用预编译的头时,需要使用此源文件,编译才能成功。

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文字转语音/pch.h Normal file
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// pch.h: 这是预编译标头文件。
// 下方列出的文件仅编译一次,提高了将来生成的生成性能。
// 这还将影响 IntelliSense 性能,包括代码完成和许多代码浏览功能。
// 但是,如果此处列出的文件中的任何一个在生成之间有更新,它们全部都将被重新编译。
// 请勿在此处添加要频繁更新的文件,这将使得性能优势无效。
#ifndef PCH_H
#define PCH_H
// 添加要在此处预编译的标头
#include "framework.h"
#endif //PCH_H

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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ 生成的包含文件。
// 供 My.rc 使用
//
#define IDD_MY_DIALOG 102
#define IDR_MAINFRAME 128
#define IDC_SLIDER1 1000
#define IDC_SLIDER2 1001
#define IDC_STATIC1 1002
#define IDC_STATIC2 1003
#define IDC_EDIT1 1004
#define IDC_EDIT2 1005
#define IDC_BUTTON1 1006
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 130
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1007
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

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@ -0,0 +1,8 @@
#pragma once
// 包括 SDKDDKVer.h 将定义可用的最高版本的 Windows 平台。
//如果要为以前的 Windows 平台生成应用程序,请包括 WinSDKVer.h
// 将 _WIN32_WINNT 宏设置为要支持的平台,然后再包括 SDKDDKVer.h。
#include <SDKDDKVer.h>

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@ -0,0 +1,107 @@

// 文字转语音.cpp: 定义应用程序的类行为。
//
#include "pch.h"
#include "framework.h"
#include "文字转语音.h"
#include "文字转语音Dlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// C文字转语音App
BEGIN_MESSAGE_MAP(C文字转语音App, CWinApp)
ON_COMMAND(ID_HELP, &CWinApp::OnHelp)
END_MESSAGE_MAP()
// C文字转语音App 构造
C文字转语音App::C文字转语音App()
{
// 支持重新启动管理器
m_dwRestartManagerSupportFlags = AFX_RESTART_MANAGER_SUPPORT_RESTART;
// TODO: 在此处添加构造代码,
// 将所有重要的初始化放置在 InitInstance 中
}
// 唯一的 C文字转语音App 对象
C文字转语音App theApp;
// C文字转语音App 初始化
BOOL C文字转语音App::InitInstance()
{
// 如果一个运行在 Windows XP 上的应用程序清单指定要
// 使用 ComCtl32.dll 版本 6 或更高版本来启用可视化方式,
//则需要 InitCommonControlsEx()。 否则,将无法创建窗口。
INITCOMMONCONTROLSEX InitCtrls;
InitCtrls.dwSize = sizeof(InitCtrls);
// 将它设置为包括所有要在应用程序中使用的
// 公共控件类。
InitCtrls.dwICC = ICC_WIN95_CLASSES;
InitCommonControlsEx(&InitCtrls);
CWinApp::InitInstance();
AfxEnableControlContainer();
// 创建 shell 管理器,以防对话框包含
// 任何 shell 树视图控件或 shell 列表视图控件。
CShellManager *pShellManager = new CShellManager;
// 激活“Windows Native”视觉管理器以便在 MFC 控件中启用主题
CMFCVisualManager::SetDefaultManager(RUNTIME_CLASS(CMFCVisualManagerWindows));
// 标准初始化
// 如果未使用这些功能并希望减小
// 最终可执行文件的大小,则应移除下列
// 不需要的特定初始化例程
// 更改用于存储设置的注册表项
// TODO: 应适当修改该字符串,
// 例如修改为公司或组织名
SetRegistryKey(_T("应用程序向导生成的本地应用程序"));
C文字转语音Dlg dlg;
m_pMainWnd = &dlg;
INT_PTR nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: 在此放置处理何时用
// “确定”来关闭对话框的代码
}
else if (nResponse == IDCANCEL)
{
// TODO: 在此放置处理何时用
// “取消”来关闭对话框的代码
}
else if (nResponse == -1)
{
TRACE(traceAppMsg, 0, "警告: 对话框创建失败,应用程序将意外终止。\n");
TRACE(traceAppMsg, 0, "警告: 如果您在对话框上使用 MFC 控件,则无法 #define _AFX_NO_MFC_CONTROLS_IN_DIALOGS。\n");
}
// 删除上面创建的 shell 管理器。
if (pShellManager != nullptr)
{
delete pShellManager;
}
#if !defined(_AFXDLL) && !defined(_AFX_NO_MFC_CONTROLS_IN_DIALOGS)
ControlBarCleanUp();
#endif
// 由于对话框已关闭,所以将返回 FALSE 以便退出应用程序,
// 而不是启动应用程序的消息泵。
return FALSE;
}

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@ -0,0 +1,32 @@

// 文字转语音.h: PROJECT_NAME 应用程序的主头文件
//
#pragma once
#ifndef __AFXWIN_H__
#error "在包含此文件之前包含 'pch.h' 以生成 PCH"
#endif
#include "resource.h" // 主符号
// C文字转语音App:
// 有关此类的实现,请参阅 文字转语音.cpp
//
class C文字转语音App : public CWinApp
{
public:
C文字转语音App();
// 重写
public:
virtual BOOL InitInstance();
// 实现
DECLARE_MESSAGE_MAP()
};
extern C文字转语音App theApp;

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@ -0,0 +1,215 @@
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@ -0,0 +1,63 @@
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// 文字转语音Dlg.cpp: 实现文件
//
#include "pch.h"
#include "framework.h"
#include "文字转语音.h"
#include "文字转语音Dlg.h"
#include "afxdialogex.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// C文字转语音Dlg 对话框
C文字转语音Dlg::C文字转语音Dlg(CWnd* pParent /*=nullptr*/)
: CDialogEx(IDD_MY_DIALOG, pParent)
{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void C文字转语音Dlg::DoDataExchange(CDataExchange* pDX)
{
CDialogEx::DoDataExchange(pDX);
DDX_Control(pDX, IDC_SLIDER1, m_sound);
DDX_Control(pDX, IDC_SLIDER2, m_velocity);
}
BEGIN_MESSAGE_MAP(C文字转语音Dlg, CDialogEx)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDOK, &C文字转语音Dlg::OnBnClickedOk)
ON_BN_CLICKED(IDCANCEL, &C文字转语音Dlg::OnBnClickedCancel)
ON_NOTIFY(NM_CUSTOMDRAW, IDC_SLIDER1, &C文字转语音Dlg::OnNMCustomdrawSlider1)
ON_NOTIFY(NM_CUSTOMDRAW, IDC_SLIDER2, &C文字转语音Dlg::OnNMCustomdrawSlider2)
ON_BN_CLICKED(IDC_BUTTON1, &C文字转语音Dlg::OnBnClickedButton1)
END_MESSAGE_MAP()
// C文字转语音Dlg 消息处理程序
BOOL C文字转语音Dlg::OnInitDialog()
{
CDialogEx::OnInitDialog();
// 设置此对话框的图标。 当应用程序主窗口不是对话框时,框架将自动
// 执行此操作
SetIcon(m_hIcon, TRUE); // 设置大图标
SetIcon(m_hIcon, FALSE); // 设置小图标
// TODO: 在此添加额外的初始化代码
SetDlgItemInt(IDC_EDIT2,1);
m_sound.SetRange(0, 100);
m_velocity.SetRange(0, 20);
if (FAILED(::CoInitialize(NULL)))
return FALSE;
HRESULT hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void**)&pVoice);
if (!SUCCEEDED(hr))
{
MessageBox(_T("语音库初始化失败"));
exit(0);
}
m_sound.SetPos(100);
m_velocity.SetPos(10);
pVoice->SetRate(0); //播放速度(-10 10
pVoice->SetVolume(100); //音量
return TRUE; // 除非将焦点设置到控件,否则返回 TRUE
}
// 如果向对话框添加最小化按钮,则需要下面的代码
// 来绘制该图标。 对于使用文档/视图模型的 MFC 应用程序,
// 这将由框架自动完成。
void C文字转语音Dlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // 用于绘制的设备上下文
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
// 使图标在工作区矩形中居中
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// 绘制图标
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialogEx::OnPaint();
}
}
//当用户拖动最小化窗口时系统调用此函数取得光标
//显示。
HCURSOR C文字转语音Dlg::OnQueryDragIcon()
{
return static_cast<HCURSOR>(m_hIcon);
}
void C文字转语音Dlg::OnBnClickedOk()
{
// TODO: 在此添加控件通知处理程序代码
CString str;
GetDlgItemText(IDC_EDIT1, str);
if(str !=_T(""))
{
int count = GetDlgItemInt(IDC_EDIT2);
for (int i = 0; i < count; i++)
{
pVoice->Speak(str, 0, NULL);
}
}
//CDialogEx::OnOK();
}
void C文字转语音Dlg::OnBnClickedCancel()
{
// TODO: 在此添加控件通知处理程序代码
pVoice->Release();
pVoice = NULL;
::CoUninitialize();
CDialogEx::OnCancel();
}
void C文字转语音Dlg::OnNMCustomdrawSlider1(NMHDR* pNMHDR, LRESULT* pResult)
{
LPNMCUSTOMDRAW pNMCD = reinterpret_cast<LPNMCUSTOMDRAW>(pNMHDR);
// TODO: 在此添加控件通知处理程序代码
SetDlgItemInt(IDC_STATIC1,m_sound.GetPos());
pVoice->SetVolume(m_sound.GetPos()); //音量
*pResult = 0;
}
void C文字转语音Dlg::OnNMCustomdrawSlider2(NMHDR* pNMHDR, LRESULT* pResult)
{
LPNMCUSTOMDRAW pNMCD = reinterpret_cast<LPNMCUSTOMDRAW>(pNMHDR);
// TODO: 在此添加控件通知处理程序代码
SetDlgItemInt(IDC_STATIC2, m_velocity.GetPos());
pVoice->SetRate(m_velocity.GetPos() - 10);
*pResult = 0;
}
void C文字转语音Dlg::OnBnClickedButton1()
{
// TODO: 在此添加控件通知处理程序代码
TCHAR szFilter[] = _T("文本文件(*.txt)|*.txt|所有文件(*.*)|*.*||");
// 构造打开文件对话框
CFileDialog fileDlg(TRUE, _T("txt"), NULL, 0, szFilter, this);
CString strFilePath;
// 显示打开文件对话框
if (IDOK == fileDlg.DoModal())
{
// 如果点击了文件对话框上的“打开”按钮,则将选择的文件路径显示到编辑框里
strFilePath = fileDlg.GetPathName();
SetDlgItemText(IDC_EDIT1, strFilePath);
CFile file;
if (file.Open(strFilePath, CFile::modeRead))
{
char* buf = new char[file.GetLength() + 1];
buf[file.GetLength()] = '\0';
file.Read(buf, file.GetLength());
file.Close();
CString str;
str = buf;
delete[]buf;
SetDlgItemText(IDC_EDIT1, str);
}
else
{
MessageBox(_T("文件打开失败"));
}
}
else
{
MessageBox(_T("用户取消选择文件"));
}
}

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// 文字转语音Dlg.h: 头文件
//
#pragma once
#include <sapi.h>
// C文字转语音Dlg 对话框
class C文字转语音Dlg : public CDialogEx
{
// 构造
public:
C文字转语音Dlg(CWnd* pParent = nullptr); // 标准构造函数
// 对话框数据
#ifdef AFX_DESIGN_TIME
enum { IDD = IDD_MY_DIALOG };
#endif
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持
// 实现
protected:
HICON m_hIcon;
// 生成的消息映射函数
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
DECLARE_MESSAGE_MAP()
public:
afx_msg void OnBnClickedOk();
ISpVoice* pVoice = NULL;
CSliderCtrl m_sound;
CSliderCtrl m_velocity;
afx_msg void OnBnClickedCancel();
afx_msg void OnNMCustomdrawSlider1(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnNMCustomdrawSlider2(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnBnClickedButton1();
};